- Fort Joy is a main-quest in Divinity: Original Sin 2
- The quest automatically acquired when the game starts
- Suggested level: 3+
Summary
Fort Joy Spell Vendors
Find a way to escape Fort joy.
Hilde – Hilde - SCOUNDREL skillbooks vendor Kalias – Inside the hidden cave: the lizard Kalias, WARFARE skillbooks vendor. Exter, Gareth, Gratiana, Kerban, Simone and Samadel – During the CALL TO ARMS quest merchants from Sanctuary of Amadia will relocate here. Below you will find all the merchants in Fort Joy who offer skill books! Escape from Fort Joy is a Quest in Divinity: Original Sin II. For location Fort Joy, click here. This quest is automatically acquired when the game starts. Gawin; Kniles the Flenser. Find a way to escape Fort Joy. There are multiple ways to escape Fort Joy. Divinity: Original Sin II is a game you could potentially spend hours and hours in a single area, and still miss a ton of cool stuff. So we've come up with 7. Fort Joy is one of the many towns found within Divinity: Original Sin 2. Fort Joy is the first major town you come across. It has several shops and NPCs, as well as many quests to be completed. Hi, So I just finished the main quest on Fort Joy, about to leave the island, I think I'm ok with pretty much all the side quests, last thing I need to do (that I know of) is to kill the void creature past the burning pigs, but since I'm still here I wonder if there are other important things to do before leaving?
Walkthrough
There are at least 2 main routes you can take to escape Fort Joy
Divinity Original Sin 2 Wiki
- By lowering the bridge at the back of Fort Joy
- You can get there through The Teleporter quest (with a lot of sneaking)
- A more straightforward approach is to kill the magisters at the gate and open it with their key. If you go north once inside the gates you can find Paladin Cork fighting magisters.
- You can also use Teleportation to get one of your party members to the second level of Fort Joy near Mona. You can drop a ladder there so your party can follow up.
- By entering the Prison of Fort Joy and leaving through the sewers or with a boat.
- The quests The Imprisoned Elf, Withermoore's Soul Jar (Ancient Tunnel) or removing your collar and getting caught (The The Arena of Fort Joy) will end you up in Fort Joy's Prison.
- From there you can either escape with a boat (Nothing But Child's Play) or
- find Kniles the Flenser. His key will open the sewer gates leading to the backside of Fort joy.
Divinity Original Sin 2 Fort Joy Rogue Vendor
Tips & Tricks
- It's advisable to do all quests even if you already have escaped Fort Joy since there is going to be a difficulty spike in the following areas.
- You still can go back to Fort Joy once you have escaped but the magisters may be hostile.
- There is a letter in Dallis' room about a group called the Seekers who are helping people to escape Fort Joy. Her room is near the area you can enter through the ladder (or teleportation)